Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Gained a contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Army Support) with previous rank. |
2 |
26 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Imperial trade restrictions force Terra Nichols out of business. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Moved to a new world. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Encounter a Psionic institute. |
8 |
48 |
Tested for psionic powers |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Attacked by enemies that Terra Nichols easily defeat. |
9 |
49 |
Gain Enemy if Terra Nichols don't already have one. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |