Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Tressie Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Opponents of Tressie Hand's belief system ambush Tressie Hand. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
34 |
Public opinion turns on Tressie Hand. |
6 |
34 |
Failed to qualify for Field Researcher (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Advanced training in a specialist field. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
41 |
An investigation takes on a dangerous turn. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
47 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Tressie Hand accepted an offer of inducements to betray Tressie Hand's faith. Gain 290,000 in cash. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Returned to Drifter (Wanderer). |
11 |
55 |
Suffer from a life-threatening illness. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |