Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Tressie Schmidt accepted an offer of inducements to betray Tressie Schmidt's faith. Gain 80,000 in cash. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Tressie Schmidt do not know what happened to Tressie Schmidt. There is a gap in Tressie Schmidt's memory. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
33 |
Tressie Schmidt learn something Tressie Schmidt should not have – a corporate secret, a political scandal – which Tressie Schmidt can profit from illegally. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
38 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
42 |
Tressie Schmidt's business expands, Tressie Schmidt's corporation grows, or the colony thrives. |
7 |
43 |
Promoted to Citizen (Colonist) rank 3. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
47 |
A revolution, attack or other unusual event throws Tressie Schmidt's life into chaos, forcing Tressie Schmidt to leave the planet. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
51 |
Forced to muster out. |
10 |
51 |
Failed to qualify for Broker (Merchant). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Scout (Courier). |
10 |
52 |
Spend several years jumping from world to world in Tressie Schmidt's scout ship. |
10 |
55 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |