Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Velma Garza is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Failed to qualify for Performer (Entertainer). |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
27 |
Severely injured. Owe 12,500 for medical bills. |
5 |
27 |
Failed to qualify for Colonist (Citizen). |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
29 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
31 |
Became a Citizen (Worker). |
6 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
Velma Garza is chosen to represent Velma Garza's faith in a vid show or other highly public forum. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
A notable academic consults with Velma Garza about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
43 |
Velma Garza is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Velma Garza is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |