Retired Project Worker Velma Nevil  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 55 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 10 (1)11189A
Dreamer, Disorderly
 
Skills
Admin 1
Art (Performing) 0
Athletics (Endurance) 1
Broker 3
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee (Unarmed) 1
Profession (Worker/Biologicals) 1
Science (Life Sciences) 0
Seafarer (Sails) 1
Stealth 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Merchant Merchant Marine Senior Crewman13
Drifter Wanderer 02
Drifter Barbarian 13
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Willa McRae Enemy 1 3 1 0 Luriani (F/23)
Forgiveness.
Jason Wareham Ally 0 0 1 4 Dynchia, Imperium (M/35)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 A mission goes wrong and Velma Nevil is stranded behind enemy lines. Ejected from the service.
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 A good deal ensures Velma Nevil is living the high life for a few years.
4 30 Continued as Merchant (Merchant Marine).
4 34 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 34 Forced to muster out.
5 34 Failed to qualify for Physician (Scholar).
5 34 Became a Drifter (Wanderer).
5 38 Velma Nevil do not know what happened to Velma Nevil. There is a gap in Velma Nevil's memory.
6 38 Failed to qualify for Surveyor (Scout).
6 38 Continued as Drifter (Wanderer).
6 39 Velma Nevil do not know what happened to Velma Nevil. There is a gap in Velma Nevil's memory.
7 39 Failed to qualify for Free Trader (Merchant).
7 39 Switched to Drifter (Barbarian).
7 40 Attacked by enemies and injured.
7 40 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 40 Gain Enemy if Velma Nevil don't already have one.
7 43 Forced to continue current assignment.
7 43 Promoted to Drifter (Barbarian) rank 1.
8 43 Continued as Drifter (Barbarian).
8 44 Contact with Government.
9 47 Continued as Drifter (Barbarian).
9 51 Forced to muster out.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Retired at age 51.
10 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Velma Nevil is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 55 Aging Crisis. Owe 10,000 for medical bills.
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