Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Study Gun Combat (Slug) as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Severely injured. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
26 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
A revolution, attack or other unusual event throws Vergie Jensen's life into chaos, forcing Vergie Jensen to leave the planet. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
34 |
Hard times caused by a lack of interstellar trade costs Vergie Jensen's job. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Birth or Death involving a family member or close friend. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
40 |
Vergie Jensen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Scout (Courier). |
8 |
42 |
Vergie Jensen's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vergie Jensen fail to help. Gain an Enemy. |
8 |
42 |
Vergie Jensen inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
44 |
Continued as Scout (Courier). |
9 |
48 |
Psychologically damaged by Vergie Jensen's time in the scouts. |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
51 |
Attacked by enemies that Vergie Jensen easily defeat. |
10 |
51 |
Gain Enemy if Vergie Jensen don't already have one. |