Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Vernie Gutierrez foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Citizen (Worker). |
3 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Vernie Gutierrez's Contacts or Allies betrays Vernie Gutierrez, ending Vernie Gutierrez's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Vernie Gutierrez's Contacts or Allies betrays Vernie Gutierrez, ending Vernie Gutierrez's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
40 |
Good fortune. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Moved to a new world. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Moved to a new world. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |