Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Watwapa Koar's ship is damaged, and Watwapa Koar have to hitch-hike Watwapa Koar's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
20 |
A disaster leaves several injured, and others blame Watwapa Koar, forcing Watwapa Koar to leave Watwapa Koar's career. Gain a Rival. |
2 |
20 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
25 |
Advanced training in a specialist field. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
30 |
Entangled in a bureaucratic or legal morass that distracts Watwapa Koar from Watwapa Koar's work. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Died at age 32 |