Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Display heroism in battle. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
A series of bad deals and decisions force Wilma Maltby into bankruptcy. Wilma Maltby salvages what Wilma Maltby can. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
Gained a contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Voluntarily left Free Trader |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
36 |
Severely injured. Owe 2,500 for medical bills. |
7 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
A good deal ensures Wilma Maltby is living the high life for a few years. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Wilma Maltby's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
47 |
Switched to Drifter (Wanderer). |
10 |
51 |
Gained a contact. |
11 |
51 |
Continued as Drifter (Wanderer). |
11 |
53 |
Betrayed by a friend. One of Wilma Maltby's Contacts or Allies betrays Wilma Maltby, ending Wilma Maltby's career. That Contact or Ally becomes a Rival or Enemy. |