Wilma Maltby  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 55 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 2 (-2)111652
Shortness of breath, Playful
 
Skills
Animals (Training) 1
Athletics (Strength) 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Leadership 2
Mechanic 1
Persuade 1
Profession (Sports) 0
Recon 1
Science (Life Sciences) 0
Stealth 0
Steward 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Captain2 / 02
Drifter Barbarian 01
Merchant Free Trader 12
Drifter Scavenger 01
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Sidney Torres Ally 3 0 1 1 Dynchia (M/14)
Il La Enemy 0 2 1 1 Ael Yael (F/14)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 19 Display heroism in battle.
1 22 Commissioned in Marine (Marine Support) with the new title Lieutenant.
1 22 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
2 22 Continued as Marine (Marine Support).
2 23 A new romantic starts. Gain an Ally.
3 26 Voluntarily left Marine Support
3 26 Failed to qualify for Artist (Entertainer).
3 26 Became a Drifter (Barbarian).
3 27 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 27 Became a Merchant (Free Trader).
4 30 A series of bad deals and decisions force Wilma Maltby into bankruptcy. Wilma Maltby salvages what Wilma Maltby can.
5 31 Continued as Merchant (Free Trader).
5 33 Gained a contact.
5 35 Promoted to Merchant (Free Trader) rank 1.
6 35 Voluntarily left Free Trader
6 35 Switched to Drifter (Scavenger).
6 36 Severely injured. Owe 2,500 for medical bills.
7 36 Switched to Merchant (Merchant Marine) with the new title Crewman.
7 38 A good deal ensures Wilma Maltby is living the high life for a few years.
7 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 40 Continued as Merchant (Merchant Marine).
8 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 44 Continued as Merchant (Merchant Marine).
9 47 Wilma Maltby's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 47 Switched to Drifter (Wanderer).
10 51 Gained a contact.
11 51 Continued as Drifter (Wanderer).
11 53 Betrayed by a friend. One of Wilma Maltby's Contacts or Allies betrays Wilma Maltby, ending Wilma Maltby's career. That Contact or Ally becomes a Rival or Enemy.
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