Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Winnie Kirkham is ordered to take part in a black ops mission that goes against Winnie Kirkham's conscience. Gain the lone survivor as an Enemy. |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
35 |
Join a social movement. |
6 |
38 |
Graduated. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Imperial trade restrictions force Winnie Kirkham out of business. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Winnie Kirkham refuse to secretly provide religious rites for a dying leader or noble, because they do not share Winnie Kirkham's faith. |
8 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Winnie Kirkham come into conflict with a splinter group Winnie Kirkham's own religion which maintains Winnie Kirkham's version is the wrong one. Gain 3 Rivals. |
10 |
45 |
Became a Citizen (Corporate). |
10 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
11 |
48 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
48 |
Returned to Drifter (Wanderer). |
11 |
51 |
Gained a contact. |
11 |
52 |
Promoted to Drifter (Wanderer) rank 3. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Retired at age 52. |