Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Lost eye or limb. Fully recovered. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Zella Hislop is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
37 |
Gain a patron in the arts. Gain an Ally |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
41 |
Criticised a questionable political leader on Zella Hislop's homeworld, causing his downfall. Gain an Enemy |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Entertainer (Performer) rank 2. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
48 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
50 |
One of Zella Hislop's pieces of art is stolen, and the investigation brings Zella Hislop into the criminal underworld. |
9 |
52 |
Promoted to Entertainer (Performer) rank 3. |