Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Abkawa's work ends up coming home with Abkawa, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Psychologically damaged by Abkawa's time in the scouts. |
3 |
22 |
Became a Entertainer (Journalist). |
3 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
26 |
Voluntarily left Journalist |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Gain Enemy if Abkawa don't already have one. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
34 |
Retired at age 34. |
6 |
34 |
Retired. |
6 |
36 |
Good fortune. |
7 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
40 |
Accused of a crime. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Find an Alien Artifact. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Good fortune. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |