Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Failed to qualify for Physician (Scholar). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Amnesia. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Attacked by enemies that Adda Sutton easily defeat. |
5 |
33 |
Gain Enemy if Adda Sutton don't already have one. |
6 |
36 |
Voluntarily left Wanderer |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Adda Sutton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
41 |
Given advanced training in a specialist field |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
42 |
Gained a contact. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
45 |
Continued as Merchant (Free Trader). |
10 |
49 |
Voluntarily left Free Trader |
10 |
49 |
Switched to Drifter (Scavenger). |
10 |
53 |
Adda Sutton do not know what happened to Adda Sutton. There is a gap in Adda Sutton's memory. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |