Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Victim of a crime |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
32 |
Adele Gregory went above and beyond the call of duty. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Adele Gregory's work ends up coming home with Adele Gregory, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Switched to Rogue (Thief) with previous rank. |
6 |
38 |
Involved in a gambling ring. |
7 |
39 |
Continued as Rogue (Thief). |
7 |
41 |
Crime pays off. Gain victim as Enemy. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Pirate (Rogue). |
8 |
43 |
Continued as Rogue (Thief). |
8 |
46 |
Betrayed by a friend. One of Adele Gregory's Contacts or Allies betrays Adele Gregory, ending Adele Gregory's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
50 |
Attacked by enemies that Adele Gregory easily defeat. |
9 |
50 |
Gain Enemy if Adele Gregory don't already have one. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
53 |
Adele Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |