Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Attempted a risky adventure and was injured. |
6 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Adell Carter do not know what happened to Adell Carter. There is a gap in Adell Carter's memory. |
8 |
46 |
Became a Scholar (Physician). |
8 |
48 |
A rival researcher blackens Adell Carter's name or steals Adell Carter's research. Gain a Rival. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Scientist (Scholar). |
9 |
50 |
Continued as Scholar (Physician). |
9 |
53 |
Advanced training in a specialist field. |