Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Switched to Agent (Corporate Agent). |
5 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
33 |
Became a Entertainer (Performer). |
6 |
36 |
One of Aileen Bishop's pieces of art is stolen, and the investigation brings Aileen Bishop into the criminal underworld. |
6 |
37 |
Promoted to Entertainer (Performer) rank 1. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Continued as Entertainer (Performer). |
8 |
43 |
Invited to take part in a controversial event or exhibition that improves Aileen Bishop's social standing. |
8 |
45 |
Promoted to Entertainer (Performer) rank 2. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
46 |
Gain a patron in the arts. Gain an Ally |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
52 |
Gain a patron in the arts. Gain an Ally |
10 |
53 |
Promoted to Entertainer (Performer) rank 3. |