Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A police detective or rival criminal forces Albina Ellis to flee and vows to hunt Albina Ellis down. Gain an Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Make an unexpected connection outside Albina Ellis's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Corporate Agent (Agent). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
Albina Ellis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
45 |
Albina Ellis reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Albina Ellis sponge off Albina Ellis's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
45 |
Promoted to Noble (Dilettante) rank 1. |
9 |
45 |
Continued as Noble (Dilettante). |
9 |
47 |
time as a ruler or playboy gives Albina Ellis a wide range of experiences. |
10 |
49 |
Continued as Noble (Dilettante). |
10 |
52 |
Refused a challenge to a duel for Albina Ellis's honour and standing. |
10 |
53 |
Forced to muster out. |