Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Rogue (Thief). |
3 |
25 |
Betrayed by a friend. One of Alfreda Mcarthy's Contacts or Allies betrays Alfreda Mcarthy, ending Alfreda Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Unit is slaughtered in a disastrous battle, for which Alfreda Mcarthy blame Alfreda Mcarthy's commander. Gain commander as Enemy. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Embroiled in legal trouble. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Good fortune |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Given advanced training in a specialist field |
9 |
49 |
Forced to muster out. |
10 |
49 |
Switched to Drifter (Scavenger). |
10 |
53 |
Alfreda Mcarthy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |