Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Surrounded and outnumbered by the enemy, Alpha Nevil hold out until relief arrives. |
3 |
30 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
33 |
Commanding officer takes an interest in Alpha Nevil's career. |
4 |
34 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
5 |
34 |
Voluntarily left Cavalry |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Alpha Nevil have no idea what happened to Alpha Nevil – they found Alpha Nevil's ship drifting on the fringes of friendly space. |
6 |
35 |
Failed to qualify for Thief (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
39 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Gain a contact. |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
39 |
Continued as Navy (Flight). |
7 |
42 |
During a battle, defeat or victory depends on Alpha Nevil's actions. Alpha Nevil actions lead to an honorabe discharge. |
8 |
42 |
Failed to qualify for Intelligence (Agent). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
43 |
Betrayed by a friend. One of Alpha Nevil's Contacts or Allies betrays Alpha Nevil, ending Alpha Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Scholar (Field Researcher). |
9 |
44 |
An expedition or voyage goes wrong, leaving Alpha Nevil stranded in the wilderness. |
10 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Alpha Nevil is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
49 |
Good fortune |
11 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Alpha Nevil secretly provide religious rites for a dying leader or noble, although they do not share Alpha Nevil's faith. Gain an Ally in the family and a Rival who disagrees with Alpha Nevil's choice. |
12 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |