Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Ana Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Ana Mitchell's normal circles. Gain a Contact. |
5 |
32 |
Voluntarily left Free Trader |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Given advanced training in a specialist field |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A good deal ensures Ana Mitchell is living the high life for a few years. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Voluntarily left Merchant Marine |
10 |
51 |
Retired. |
10 |
55 |
Victim of a crime. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |