Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
24 |
Left the colonies. |
2 |
24 |
Failed to qualify for Corporate (Citizen). |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Anne Carbey's Contacts or Allies betrays Anne Carbey, ending Anne Carbey's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
Spend several years jumping from world to world in Anne Carbey's scout ship. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Anne Carbey spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Gain a contact in an alien race. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
Anne Carbey spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Gain a contact in an alien race. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
When dealing with an alien race, Anne Carbey botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Psychologically damaged by Anne Carbey's time in the scouts. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Rogue (Enforcer). |
7 |
46 |
A police detective or rival criminal forces Anne Carbey to flee and vows to hunt Anne Carbey down. Gain an Enemy. |
8 |
46 |
Returned to Drifter (Wanderer). |
8 |
50 |
Spend time with an alien race. Gain a contact. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Voluntarily left Wanderer |
9 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
53 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |