Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Became a Citizen (Worker). |
3 |
26 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
33 |
Rewarded for a successful mission. |
5 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
36 |
Rewarded for a successful mission. |
6 |
38 |
Promoted to Agent (Intelligence) rank 3. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |