Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
During a battle, defeat or victory depends on Bebe Kesedat's actions. The ship suffers severe damage and Bebe Kesedat is blamed for the disaster. Bebe Kesedat is court - martialled and discharged. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Bebe Kesedat easily defeat. |
3 |
27 |
Gain Enemy if Bebe Kesedat don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Bebe Kesedat do not know what happened to Bebe Kesedat. There is a gap in Bebe Kesedat's memory. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
44 |
Psychologically damaged by Bebe Kesedat's time in the scouts. |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
45 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
47 |
Accused of a crime. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Victim of a crime. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |