Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Risk Bell Rose's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Bell Rose's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Bell Rose's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
A good deal ensures Bell Rose is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
Bell Rose's business or ship thrives. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 5. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 6. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Thief (Rogue). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Explorer). |
7 |
43 |
Nearly killed. Owe 45,000 for medical bills. |
8 |
43 |
Returned to Merchant (Free Trader). |
8 |
46 |
Make an unexpected connection outside Bell Rose's normal circles. Gain a Contact. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Law Enforcement (Agent). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
51 |
Attacked by enemies and injured. |
9 |
51 |
Scarred. Owe 5,000 for medical bills. |
9 |
51 |
Gain Enemy if Bell Rose don't already have one. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |