Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Failed to qualify for Commando (Soulhunter). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Soulhunter (Commando) with the new title Least Claw. |
4 |
32 |
Besse Morris is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Became a Citizen (Colonist). |
8 |
44 |
Besse Morris befriend a superior in the corporation or the colony. |
8 |
45 |
Promoted to Citizen (Colonist) rank 1. |
9 |
45 |
Continued as Citizen (Colonist). |
9 |
46 |
Besse Morris is rewarded for Besse Morris's diligence or cunning. |
9 |
49 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Citizen (Colonist). |
10 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |