Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Failed to qualify for Army Support (Army). |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Rogue (Thief) with previous rank. |
7 |
45 |
Involved in a gambling ring. |
7 |
45 |
Promoted to Rogue (Thief) rank 2. |
8 |
45 |
Continued as Rogue (Thief). |
8 |
47 |
A job goes wrong, forcing Bessie Fleming to flee off-planet. |
9 |
47 |
Failed to qualify for Surveyor (Scout). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
50 |
A mission goes wrong; Bessie Fleming and several others are captured and mistreated by the enemy. Gain Bessie Fleming's jailer as an Enemy. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Bessie Fleming refuse to secretly provide religious rites for a dying leader or noble, because they do not share Bessie Fleming's faith. |
10 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |