Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
21 |
Brandie Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
24 |
Brandie Shackley is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
24 |
Became a Merchant (Merchant Marine). |
4 |
25 |
Embroiled in legal trouble. |
4 |
28 |
Forced to continue current assignment. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Given advanced training in a specialist field |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Brandie Shackley's business or ship thrives. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Voluntarily left Merchant Marine |
10 |
48 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |