Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Good fortune |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Display heroism in battle, saving the whole ship. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
36 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
Find an Alien Artifact. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
45 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Cecile Middlemiss faith is shaken. |