Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Celia Gardner's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Celia Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Celia Gardner inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Make an unexpected connection outside Celia Gardner's normal circles. Gain a Contact. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Moved to a new world. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Risk Celia Gardner's fortune on a possibility lucrative deal and win. |
9 |
53 |
Forced to muster out. |