Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Charles Tucker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Charles Tucker join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Vessel participates in a notable military engagement. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Nearly killed. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Charles Tucker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Victim of a crime |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Smuggle illegal items onto a planet. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
46 |
Voluntarily left Merchant Marine |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
50 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Charles Tucker refused an offer of inducements to betray Charles Tucker's faith. Gain 3 enemies. |