Retired Scout Christy McGhee  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 56 F 1 (-2) 2 (-2) 1 (-2) 11 (1) 7 (0) 7 (0)121B77
Discreet, Limp
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 1
Broker 0
Carouse 1
Deception 0
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Pilot (Small Craft) 1
Seafarer (Sails) 1
Stealth 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout13
Entertainer Artist 01
Scout Courier Scout11
Drifter Scavenger 01
Merchant Merchant Marine Crewman01
Drifter Barbarian 12
Rogue Thief 22
 
Name Type Affinity Enmity Power Influence Species
Mandy Garrett Enemy 0 4 1 0 Darmine (F/37)
Jimmie Mathew Contact 0 1 3 4 Murrissi (F/53)
Jimmie Mathew is actually an organisation such as a political movement or modest sized business.
Kenzi Romero Contact 0 1 1 0 Darmine (F/35)
Dolores Robins Contact 2 1 0 1 Darmine (F/76)
Ruben Curtis Contact 3 1 2 2 Darmine (M/30)
Ruben Curtis is a questionable figure such as a criminal, pirate or disgraced noble.
Evans Dinan Enemy 0 5 1 3 Darmine (M/25)
Theo Pinkerton Enemy 0 5 0 0 Sylean (F/20)
Theo Pinkerton is found or reported dead.
An incident occured.
Merl Waddell Enemy 0 3 3 0 Ronnin (M/77)
Merl Waddell is a questionable figure such as a criminal, pirate or disgraced noble.
Mintie McIntire Ally 2 0 1 5 Darmine (F/37)
Mintie McIntire is found or reported dead.
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Spend several years jumping from world to world in Christy McGhee's scout ship.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 25 Christy McGhee's scout ship is one of the first on the scene to rescue the survivors of a disaster but Christy McGhee fail to help. Gain an Enemy.
2 25 Christy McGhee's ship is damaged, and Christy McGhee have to hitch-hike Christy McGhee's way back across the stars to the nearest scout base.
2 25 Gain 4 Contacts. Gain 3 Enemies.
3 26 Continued as Scout (Explorer).
3 29 Psychologically damaged by Christy McGhee's time in the scouts.
4 29 Became a Entertainer (Artist).
4 32 Public opinion turns on Christy McGhee.
5 32 Switched to Scout (Courier) with previous rank.
5 33 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 33 Failed to qualify for Merchant Marine (Merchant).
6 33 Became a Drifter (Scavenger).
6 35 Christy McGhee do not know what happened to Christy McGhee. There is a gap in Christy McGhee's memory.
7 35 Failed to qualify for Physician (Scholar).
7 35 Submitted to the draft.
7 35 Became a Merchant (Merchant Marine) with the new title Crewman.
7 38 A good deal ensures Christy McGhee is living the high life for a few years.
8 39 Voluntarily left Merchant Marine
8 39 Failed to qualify for Merchant Academy.
8 39 Switched to Drifter (Barbarian).
8 41 Good fortune
8 43 Promoted to Drifter (Barbarian) rank 1.
9 43 Continued as Drifter (Barbarian).
9 44 Offered job by a patron. Now owe him a favor.
9 47 Forced to muster out.
10 47 Became a Rogue (Thief).
10 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 51 Promoted to Rogue (Thief) rank 1.
11 51 Attempted to change assignments.
11 51 Failed to qualify for Pirate (Rogue).
11 51 Continued as Rogue (Thief).
11 54 Involved in a gambling ring.
11 55 Promoted to Rogue (Thief) rank 2.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired at age 55.
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