Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
Claribel Jones is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Scarred. Owe 5,000 for medical bills. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Befriended by a senior agent. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Courier). |
6 |
38 |
Claribel Jones inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Claribel Jones come into conflict with a splinter group Claribel Jones's own religion which maintains Claribel Jones's version is the wrong one. Gain 2 Rivals. |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
45 |
Offered job by a patron. Now owe him a favor. |
9 |
47 |
Forced to continue current assignment. |
9 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
48 |
Find valuable salvage. |
10 |
51 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Scavenger). |
11 |
54 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |