Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Clarice Fletcher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Failed to qualify for Academic (Shaper Priest). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies that Clarice Fletcher easily defeat. |
3 |
28 |
Gain Enemy if Clarice Fletcher don't already have one. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
29 |
Voluntarily left Barbarian |
4 |
29 |
Returned to Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Clarice Fletcher's scout ship. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
Perform an exemplary service for the scouts. |
5 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
37 |
Voluntarily left Courier |
6 |
37 |
Failed to qualify for Corporate (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Continued as Scout (Courier). |
6 |
40 |
Gained a contact. |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
48 |
Became a Entertainer (Artist). |
9 |
51 |
Amnesia. |
9 |
52 |
Promoted to Entertainer (Artist) rank 1. |
10 |
52 |
Continued as Entertainer (Artist). |
10 |
54 |
Gain a patron in the arts. Gain an Ally |
10 |
56 |
Promoted to Entertainer (Artist) rank 2. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |