Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Nearly killed. Owe 5,000 for medical bills. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
24 |
Join homeworld’s celebrity circles |
2 |
24 |
Gain a contact |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
29 |
Public opinion turns on Clemmie Meredeth. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Clemmie Meredeth do not know what happened to Clemmie Meredeth. There is a gap in Clemmie Meredeth's memory. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
40 |
Advanced training in a specialist field. |
8 |
42 |
Continued as Agent (Intelligence). |
8 |
46 |
Befriended by a senior agent. |
8 |
46 |
Promoted to Agent (Intelligence) rank 3. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
49 |
Clemmie Meredeth went above and beyond the call of duty. |
9 |
50 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
10 |
50 |
Voluntarily left Intelligence |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
53 |
Betrayed by a friend. One of Clemmie Meredeth's Contacts or Allies betrays Clemmie Meredeth, ending Clemmie Meredeth's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |