Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Deann Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Given specialist training in vehicles. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Given specialist training in vehicles. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
32 |
Involved in a feud with a rival criminal organization. |
4 |
32 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Voluntarily left Corporate Agent |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Deann Fawns's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Embroiled in legal trouble. |
8 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Voluntarily left Free Trader |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Birth or Death involving a family member or close friend. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Opponents of Deann Fawns's belief system ambush Deann Fawns. |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired. |
10 |
56 |
Birth or Death involving a family member or close friend. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |