Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Expand the field of Mechanic, but gain a Rival in Doshie Bell's former tutor. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Journalist (Entertainer). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Scout (Surveyor). |
2 |
28 |
When dealing with an alien race, Doshie Bell botch an opportunity to gather extra intelligence about them. |
2 |
28 |
Doshie Bell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
29 |
Continued as Scout (Surveyor). |
3 |
33 |
Doshie Bell's ship is damaged, and Doshie Bell have to hitch-hike Doshie Bell's way back across the stars to the nearest scout base. |
3 |
33 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
33 |
Became a Drifter (Scavenger). |
4 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
38 |
Survived a risky adventure but gained nothing. |
6 |
41 |
Continued as Drifter (Scavenger). |
6 |
42 |
Drafted into Merchant Marine |
6 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
49 |
Doshie Bell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
49 |
Failed to qualify for Pirate (Rogue). |
8 |
49 |
Switched to Drifter (Wanderer). |
8 |
53 |
Attacked by enemies that Doshie Bell easily defeat. |
8 |
53 |
Gain Enemy if Doshie Bell don't already have one. |