Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Agent (Intelligence). |
2 |
28 |
Edyth Phillips's work ends up coming home with Edyth Phillips, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
28 |
Became a Drifter (Scavenger). |
3 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
32 |
Continued as Drifter (Scavenger). |
4 |
35 |
Attempted a risky adventure and was injured. |
4 |
35 |
Nearly killed. Owe 22,500 for medical bills. |
5 |
36 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Edyth Phillips's Contacts or Allies betrays Edyth Phillips, ending Edyth Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
40 |
Retired at age 40. |
6 |
40 |
Continued as Drifter (Scavenger). |
6 |
42 |
Attacked by enemies and injured. |
6 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
42 |
Gain Enemy if Edyth Phillips don't already have one. |
6 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
44 |
Continued as Drifter (Scavenger). |
7 |
48 |
Betrayed by a friend. One of Edyth Phillips's Contacts or Allies betrays Edyth Phillips, ending Edyth Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
48 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
48 |
Continued as Drifter (Scavenger). |
8 |
51 |
Nearly killed. Owe 11,250 for medical bills. |
9 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
55 |
Edyth Phillips is caught in the periphery of a scandal. |
9 |
55 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |