Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Eliza Bryant's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A good deal ensures Eliza Bryant is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Eliza Bryant's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Eliza Bryant retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Eliza Bryant refused an offer of inducements to betray Eliza Bryant's faith. Gain 5 enemies. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Eliza Bryant come into conflict with a splinter group Eliza Bryant's own religion which maintains Eliza Bryant's version is the wrong one. Gain 3 Rivals. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Eliza Bryant retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
Good fortune. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |