Emeline Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 56 F 8 (0) 3 (-1) 8 (0) 7 (0) 10 (1) 12 (2)8387AC
Overly large forehead
 
Skills
Art (Creative) 0
Athletics (Dexterity) 1
Broker 0
Carouse 0
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain67
Drifter Wanderer 02
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Ossie Harper Contact 2 1 2 0 Zaris (F/15)
Ferd Rivera Ally 2 0 0 1 Zaris (M/35)
Versie Young Contact 2 2 5 2 Zaris (F/51)
Virginia Ryan Enemy 0 1 1 0 Zaris (F/44)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Make an unexpected connection outside Emeline Payne's normal circles. Gain a Contact.
1 22 Forced to continue current assignment.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Embroiled in legal trouble.
3 26 Continued as Merchant (Merchant Marine).
3 28 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 33 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Make an unexpected connection outside Emeline Payne's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 A romantic relationship ends badly. Gain a Rival or Enemy.
6 42 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 42 Continued as Merchant (Merchant Marine).
7 43 Amnesia.
7 46 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 46 Forced to muster out.
8 46 Became a Drifter (Wanderer).
8 48 Emeline Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 48 Failed to qualify for Colonist (Citizen).
9 48 Continued as Drifter (Wanderer).
9 49 Severely injured. Fully recovered. Owe 20,000 for medical bills.
10 49 Failed to qualify for Broker (Merchant).
10 49 Switched to Drifter (Scavenger).
10 52 Attacked by enemies and injured.
10 52 Nearly killed. Owe 40,000 for medical bills.
10 52 Gain Enemy if Emeline Payne don't already have one.
10 53 Promoted to Drifter (Scavenger) rank 1.
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