Retired Senior Scout Era Cameron  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 56 F 2 (-2) 1 (-2) 5 (-1) 8 (0) 12 (2) 11 (1)2158CB
Backstabber, Beer belly, Animated
 
Skills
Admin 1
Animals (Training) 1
Astrogation 1
Deception 0
Drive 0
Electronics (Sensors) 1
Flyer (Grav) 1
Language 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Scout Courier Senior Scout35
Merchant Merchant Marine Senior Crewman12
 
Name Type Affinity Enmity Power Influence Species
Oakley Cawley Enemy 0 2 0 1 Libert (M/62)
Oakley Cawley has negatively life-changing event.
Wilson Penn Enemy 1 2 4 3 Libert (M/73)
Forgiveness.
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Era Cameron's Contacts or Allies betrays Era Cameron, ending Era Cameron's career. That Contact or Ally becomes a Rival or Enemy.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Era Cameron run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Scout (Courier).
3 27 Era Cameron survey an alien world.
3 30 Forced to continue current assignment.
3 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 30 Continued as Scout (Courier).
4 32 Era Cameron's scout ship is one of the first on the scene to rescue the survivors of a disaster but Era Cameron fail to help. Gain an Enemy.
4 32 Era Cameron have no idea what happened to Era Cameron – they found Era Cameron's ship drifting on the fringes of friendly space.
4 34 Promoted to Scout (Courier) rank 2.
5 34 Continued as Scout (Courier).
5 38 Perform an exemplary service for the scouts.
5 38 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
6 38 Continued as Scout (Courier).
6 39 Era Cameron's scout ship is one of the first on the scene to rescue the survivors of a disaster but Era Cameron fail to help. Gain an Enemy.
6 39 Era Cameron have no idea what happened to Era Cameron – they found Era Cameron's ship drifting on the fringes of friendly space.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Surveyor (Scout).
7 42 Continued as Scout (Courier).
7 44 Era Cameron's ship is ambushed by enemy vessels. Era Cameron successfully ran to the jump point.
7 46 Forced to muster out.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 Given advanced training in a specialist field
8 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 50 Continued as Merchant (Merchant Marine).
9 53 A good deal ensures Era Cameron is living the high life for a few years.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Retired at age 54.
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