Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
23 |
Become leader in social movement. |
2 |
23 |
Gain an Ally and an Enemy. |
2 |
26 |
Graduated. |
3 |
26 |
Became a Merchant (Broker). |
3 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Esther Lucas's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Attacked by enemies that Esther Lucas easily defeat. |
7 |
43 |
Gain Enemy if Esther Lucas don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Esther Lucas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Switched to Merchant (Free Trader). |
9 |
51 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
51 |
Failed to qualify for Journalist (Entertainer). |
10 |
51 |
Switched to Drifter (Wanderer). |
10 |
55 |
Offered job by a patron. Now owe him a favor. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |