Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
24 |
Become deeply involved in politics on Eve Clubb's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Noble (Dilettante). |
4 |
34 |
Become deeply involved in politics on Eve Clubb's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
34 |
Voluntarily left Dilettante |
5 |
34 |
Failed to qualify for Colonist (Citizen). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Find Ancient Technology. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Betrayed by a friend. One of Eve Clubb's Contacts or Allies betrays Eve Clubb, ending Eve Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Entertainer (Performer). |
9 |
48 |
Eve Clubb is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
48 |
Became a Merchant (Broker). |
10 |
50 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Opponents of Eve Clubb's belief system ambush Eve Clubb. |
11 |
54 |
Injured. Fully recovered. Owe 5,000 for medical bills. |