Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Exie Morgan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Exie Morgan fail to help. Gain an Enemy. |
1 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Exie Morgan's time in the scouts. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Rogue (Thief). |
5 |
34 |
Exie Morgan spend months in the dangerous criminal underworld. |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
38 |
Exie Morgan spend months in the dangerous criminal underworld. |
6 |
39 |
Promoted to Rogue (Thief) rank 2. |
7 |
39 |
Continued as Rogue (Thief). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Failed to qualify for Performer (Entertainer). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
43 |
Gain Enemy if Exie Morgan don't already have one. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Find valuable salvage. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
50 |
Exie Morgan reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Exie Morgan sponge off Exie Morgan's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
10 |
53 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |