Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Faith Weddall's ship is damaged, and Faith Weddall have to hitch-hike Faith Weddall's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Embroiled in legal trouble. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Birth or Death involving a family member or close friend. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Faith Weddall have been following false teachings! |
6 |
31 |
Switched to Merchant (Free Trader). |
6 |
32 |
A sudden war destroys Faith Weddall's trade routes and contacts, forcing Faith Weddall to flee that region of space. |
6 |
32 |
Gain rebels as Enemy |
7 |
32 |
Became a Drifter (Wanderer). |
7 |
35 |
Find Ancient Technology. |
7 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
36 |
Continued as Drifter (Wanderer). |
8 |
39 |
Drafted into Cavalry |
9 |
40 |
Became a Army (Cavalry) with the new title Private. |
9 |
42 |
Unit is slaughtered in a disastrous battle, for which Faith Weddall blame Faith Weddall's commander. Gain commander as Enemy. |
10 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Retired. |
10 |
44 |
Moved to a new world. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Moved to a new world. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |