Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Abuse Faye Rule's position for profit. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Accused of a crime |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
35 |
The warden takes an interest in Faye Rule's case. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Scout (Explorer). |
6 |
42 |
Faye Rule's scout ship is one of the first on the scene to rescue the survivors of a disaster but Faye Rule fail to help. Gain an Enemy. |
6 |
42 |
Psychologically damaged by Faye Rule's time in the scouts. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Faye Rule's ship is damaged, and Faye Rule have to hitch-hike Faye Rule's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 1 Contacts. Gain 3 Enemies. |
8 |
45 |
Became a Entertainer (Artist). |
8 |
46 |
An investigation, tour, project or expedition goes wrong, stranding Faye Rule far from home. |
8 |
49 |
Promoted to Entertainer (Artist) rank 1. |
9 |
49 |
Continued as Entertainer (Artist). |
9 |
52 |
Public opinion turns on Faye Rule. |
10 |
52 |
Failed to qualify for Field Researcher (Scholar). |
10 |
52 |
Became a Drifter (Barbarian). |
10 |
53 |
Faye Rule do not know what happened to Faye Rule. There is a gap in Faye Rule's memory. |