Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A sudden war destroys Florrie Elliott's trade routes and contacts, forcing Florrie Elliott to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Find Ancient Technology. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Florrie Elliott easily defeat. |
4 |
29 |
Gain Enemy if Florrie Elliott don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
42 |
Win a prestigious prize. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
45 |
Win a prestigious prize. |
8 |
48 |
Promoted to Entertainer (Performer) rank 2. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
51 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
10 |
51 |
Became a Scout (Explorer). |
10 |
54 |
Severely injured. Owe 15,000 for medical bills. |