Flossie Kerran  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 56 F 6 (0) 6 (0) 7 (0) 7 (0) 9 (1) 5 (-1)667795
Defiant, Pressured
 
Skills
Admin 1
Athletics 0
Broker 0
Carouse 0
Drive 0
Electronics (Computers) 3
Jack-of-All-Trades 3
Language (Oynprith (Droyne)) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Science (Life Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman14
Agent Law Enforcement Rookie01
Believer Missionary/Humanitarian Project Leader34
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Wash Griffin Ally 2 0 1 4 Dynchia (M/16)
Ed Hegan Ally 2 1 2 1 Dynchia (M/48)
Relationship becomes more intense. Contact becomes an ally.
Jorge Fox Ally 4 0 1 3 Darrian, Imperium (M/63)
Jorge Fox gains in power.
Augusta Maiden Rival 6 1 0 3 Urunishani (F/41)
reconciliation.
Augusta Maiden has negatively life-changing event.
Augusta Maiden has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 26 A good deal ensures Flossie Kerran is living the high life for a few years.
3 26 Continued as Merchant (Merchant Marine).
3 29 A new romantic starts. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 34 Make an unexpected connection outside Flossie Kerran's normal circles. Gain a Contact.
4 34 Forced to muster out.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Flossie Kerran's work ends up coming home with Flossie Kerran, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 38 Flossie Kerran is sent to a new community or parish to preach The Word among the poor.
6 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 39 Continued as Believer (Missionary/Humanitarian).
7 42 Flossie Kerran secretly provide religious rites for a dying leader or noble, although they do not share Flossie Kerran's faith. Gain an Ally in the family and a Rival who disagrees with Flossie Kerran's choice.
7 43 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
8 43 Continued as Believer (Missionary/Humanitarian).
8 47 Flossie Kerran is sent to a new community or parish to preach The Word among the poor.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
9 47 Continued as Believer (Missionary/Humanitarian).
9 49 Flossie Kerran accepted an offer of inducements to betray Flossie Kerran's faith. Gain 490,000 in cash.
10 51 Failed to qualify for Courier (Scout).
10 51 Became a Drifter (Scavenger).
10 52 Find Ancient Technology.
10 55 Promoted to Drifter (Scavenger) rank 1.
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