Senior Crewman Floy Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 56 F 1 (-2) 3 (-1) 5 (-1) 7 (0) 4 (-1) 7 (0)135747
Witty, Impractical
 
Skills
Admin 0
Animals 0
Astrogation 1
Broker 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Mechanic 2
Melee 0
Navigation 1
Pilot 0
Profession (Spacer) 0
Stealth 2
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout15
Army Infantry Private01
Drifter Scavenger 24
Merchant Merchant Marine Senior Crewman11
 
Name Type Affinity Enmity Power Influence Species
Guy Holland Ally 2 0 0 0 Tapazmal (M/42)
Akhiih Ally 1 0 0 6 Aslan (M/37)
Akhiih gains in influence.
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Lightly injured, no permanent damage. Fully recovered.
2 22 Continued as Scout (Explorer).
2 24 Spend several years jumping from world to world in Floy Hall's scout ship.
2 26 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 26 Continued as Scout (Explorer).
3 27 Spend several years jumping from world to world in Floy Hall's scout ship.
4 30 Continued as Scout (Explorer).
4 32 When dealing with an alien race, Floy Hall have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 34 Continued as Scout (Explorer).
5 35 Nearly killed. Owe 40,000 for medical bills.
6 35 Failed to qualify for Marine Support (Marine).
6 35 Submitted to the draft.
6 35 Became a Army (Infantry) with the new title Private.
6 39 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
7 39 Failed to qualify for Explorer (Scout).
7 39 Became a Drifter (Scavenger).
7 40 Find Ancient Technology.
7 43 Forced to continue current assignment.
7 43 Promoted to Drifter (Scavenger) rank 1.
8 43 Continued as Drifter (Scavenger).
8 45 Floy Hall do not know what happened to Floy Hall. There is a gap in Floy Hall's memory.
9 45 Failed to qualify for Field Researcher (Scholar).
9 45 Continued as Drifter (Scavenger).
9 47 Attacked by enemies that Floy Hall easily defeat.
9 47 Gain Enemy if Floy Hall don't already have one.
9 49 Promoted to Drifter (Scavenger) rank 2.
10 49 Continued as Drifter (Scavenger).
10 50 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 50 Became a Merchant (Merchant Marine) with the new title Crewman.
11 51 A good deal ensures Floy Hall is living the high life for a few years.
11 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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