Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find an Alien Artifact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Freeda Bates do not know what happened to Freeda Bates. There is a gap in Freeda Bates's memory. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
30 |
Victim of a crime |
4 |
33 |
Promoted to Citizen (Colonist) rank 1. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
37 |
Rewarded for a successful mission. |
6 |
39 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
42 |
Good fortune |
7 |
43 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
43 |
Voluntarily left Intelligence |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
A sudden war destroys Freeda Bates's trade routes and contacts, forcing Freeda Bates to flee that region of space. |
8 |
46 |
Gain rebels as Enemy |
9 |
46 |
Failed to qualify for Merchant Academy. |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
48 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
48 |
Failed to qualify for Merchant Academy. |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
51 |
Freeda Bates do not know what happened to Freeda Bates. There is a gap in Freeda Bates's memory. |
11 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Freeda Bates is chosen to represent Freeda Bates's faith in a vid show or other highly public forum. |