Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Make an unexpected connection outside Gene Garrett's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A series of bad deals and decisions force Gene Garrett into bankruptcy. Gene Garrett salvages what Gene Garrett can. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Find Ancient Technology. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
35 |
Voluntarily left Barbarian |
6 |
35 |
Became a Scholar (Scientist). |
6 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
Victim of a crime |
7 |
43 |
Promoted to Scholar (Scientist) rank 2. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
45 |
Win a prestigious prize for Gene Garrett's work. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
49 |
Severely injured. Owe 5,000 for medical bills. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Gene Garrett accepted an offer of inducements to betray Gene Garrett's faith. Gain 500,000 in cash. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |